Next week developers and IT Pros will be gathering in Orlando, Florida for Microsoft's annual mega-conference - Microsoft Ignite.
As I have been looking over the schedule, it seems they will be focusing on things that have been announced back at Build 2017 and since then to help developers prepare their apps and services for the release of the Windows 10 Fall Creators Update. That fourth major feature update for Windows 10 is slated to be available globally on 17 October 2017.
Over the last couple of weeks there have been multiple service and feature related blog posts published by Microsoft that talk about a wide range of developer focused information along that same vein.
This article is a rundown of those resources so you can check on them for yourself and see if anything might be useful for the apps you are working on currently.
Learn more about monetizing your applications using a curated listing of ad enabled apps that set the best examples for ads in apps by highlighting their usage, engagement, and experience.
You will be able to see the best examples of apps that use banner, interstitial banner, interstitial video, and native ads.
Although this is a program for ad publishers, as a developer these can be great examples of how to implement various ad forms in your app and make it an attractive option for these premium ad publishers.
One week before the general availability of the Windows 10 Fall Creators Update the Windows Dev team will host a live streamed event to discuss what is new for developers in this feature update.
Here are the event details:
Date: October 10, 2017
Time: 9:30 AM PDT (12:30 PM Eastern)
Place: Online Live Stream
You can find more details and sign up here.
There are also Live Stream Viewing Parties being held all over the world so you can also join in that way - the list of locations is here.
The Fall Creators Update for the Xbox One console will open up more resources for game developers and UWP app developers that will increase the hardware available to 6 cores, 5GB of RAM, and full access to the GPU.
The creator program on the Xbox One console is open to any developer so they can add Xbox Live and other gaming features into their work for not only the console but Windows 10 as well.
Desktop programs that are converted for the Windows Store on Windows 10 are gaining momentum since Microsoft used this bridge to convert their entire Office Suite for Windows 10 S users and more recently regular Windows 10 users in an Insider Preview. Other developers have either delivered their own software (Irfanview) via this method or their work is in progress (Paint.net).
Programs in the Windows Store via the Desktop Bridge can remain in their converted state or more work can be done on them to start picking up some of the unique features and services that are available in Windows 10.
The most recent capability is creating In-App Purchases to help monetize your traditional desktop software for its existence in the Windows Store.
Less than two months after the 1.2 version was released, Version 1.3 of the community developed Windows Template Studio is now available.
This update has seen the addition of in app scheme launch, finalized localization, significant accessibility improvements, and early Visual Basic support.
Some of the features that are on the road map for Windows Template Studio include:
-- Fluent Design in the templates
-- Ink templates
-- Improved Right-click->add support for existing projects
-- Localization in the wizard
-- Visual Basic support
-- Caliburn.Micro support
-- Prism support
For the unaware, the Windows Template Studio is a Visual Studio 2017 extension that helps speed up the development process in apps by using a wizard based tool to create various elements of the apps user interface. It is open source and hosted at GitHub.
This last item comes from a fellow MVP, Ricardo Pons, for the MVP Award Programs Technical Tuesday series. In this code filled article Ricardo shows you how to build your app to use more than just the single app window as many UWP apps do.
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